You see, according to DOOM co-creator John Romero, the original idea for the BFG was for it to absolutely fuck up everything with a shotgun blast of searing hot red and green bolts of energy which would bounce around the room killing everything they came into contact with. The thing is, this version of the BFG, for all its power and capacity for destruction, pales in comparison to the original version of the weapon in early versions of DOOM.
The latter of which is where the weapon’s true destructive potential lies, with the rays alone being capable of inflicting enough damage to defeat basically any demon in the game. To explain, in the first few DOOM games the BFG doesn’t fire a single blast of energy as the game’s sprites suggest, but a massive ball of green sex energy and 40 invisible rays of demon annihilating goodness.
An aspect of the weapon that is the result of a clever bit of programming in the first few games.
#Original doom bfg series
Which yeah, is probably against the space Geneva convention by like, a lot.Īnyway, the weapon is capable of utterly annihilating an entire hoard of demons in a single devastating shot in every game it appears in and has gone on to be one of the most recognisable aspects of the series due to its sheer power. So powerful in fact that it had no realistic use in warfare due the massive cost of producing and firing it and the fact it works by boiling a persons internal organs inside their body until they explode. For people unfamiliar with the BFG which in canon stands for, we shit you not gentle reader, BIG FUCKING GUN, it is regarded as the singular most powerful weapon handheld humanity ever created.